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Maryam Sadat Khalili
Academic Rank : Assistant Professor
College of Fine Arts / School of Industrial Design
Contact Number : 02166415867
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as of :
2025-03-10
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Scholarly Works
2013
2024
12
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43
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2
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Scholarly Work Per Year
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2024
1. Exploring the Impact of Game Elements and Technological Platforms on Dementia Rehabilitation: A Scoping Review
Asghari Tavana Amirhosein,
Fateminia Mehran
,
Khalili Maryam Sadat
(2024)., INTERNATIONAL JOURNAL OF HUMAN-COMPUTER INTERACTION, -(-), 1-22.
2023
1. Autimo: Designing A Gamified Product to Enhance Autism Spectrum Disorder Children’s Motor Skills
نیکنام آرزو,
Khalili Maryam Sadat
,
Fateminia Mehran
(2023)., International Serous Games Sympisium, 28-29 December, Tehran, Iran.
2. Evaluation of the teaching model of the creative thinking process in design before and after training
اله دادی مرضیه, [] [],
Khalili Maryam Sadat
, صفار دزفولی محسن, نجاتی بهاره (2023)., Journal of visual and applied arts, دوره 16(شماره 41).
3. Design of personalized fragrance platform based on color perception
Jahangir Sales Mahya,
Khalili Maryam Sadat
(2023)., Color and Colorimetry Multidisciplinary Contributions Vol. XVIII A, 15-16 September, Milan, Italy.
4. Design of recycling educative boardgame for children
Broumandi Neda,
Khalili Maryam Sadat
,
Emami Jamshid
(2023)., Ideal for children city, تابستان 1402(12).
5. Design of openended creative game for children
[] [],
Khalili Maryam Sadat
, Broumandi Neda (2023)., Ideal for children city, تابستان 1402(12).
6. Design of a recyclinge ducational boardgame for children
Broumandi Neda,
Khalili Maryam Sadat
,
Emami Jamshid
(2023)., Kid's Utopia symposium Tehran 2022, 8 June, Tehran, Iran.
7. Design of a creative open ended game for children
Hashemi Zeynab,
Khalili Maryam Sadat
, Broumandi Neda (2023)., Kid's Utopia symposium Tehran 2022, 8 June, Tehran, Iran.
8. Designing a traditional iranian drink station
Akhlaghpoor Nafiseh,
Khalili Maryam Sadat
(2023)., 11th International Conference on Tourism, Culture and Art, 19 May, Tbilisi, Georgia.
9. Designing a Multisensory Care-Oriented Space for Premenstrual Period in Female Students
علی محمدی نگار,
Khalili Maryam Sadat
(2023)., 12th International Conference on health, treatment and health promotion, 13 March, Tbilisi, Georgia.
2022
1. Sensing colors through smart lighting based on multisensory experience of poetry
Shakouri Rad Fateme,
Khalili Maryam Sadat
(2022)., AIC 2022 Sensing Colour, 13-16 June, Toronto, Canada.
2. From Social Interaction to Social Proaction
Kazemeini Sadra,
Azhdari Alireza
,
Khalili Maryam Sadat
(2022).
2021
1. Design and Evaluation of a Web-Based Game for Children to Visit the National Museum of Iran
Salamat Seyede Marzie,
Khalili Maryam Sadat
(2021)., 2021 International Serious Games Symposium (ISGS), 25-26 November, Tehran, Iran.
2. Teaching menstrual hygiene management to teenage girls through interactive game design
وزیری آیدا,
Khalili Maryam Sadat
(2021)., 7th International conference on health, treatement and health promotion, 6 October, Tbilisi, Georgia.
3. Study of Covid 19 on designing the learning platforms based on behavior change approach
نیکنام آرزو,
Khalili Maryam Sadat
(2021)., The 1st digital University of Tehran Fair, 24 August-2 September, Tehran, Iran.
4. Designing an interactive computer-based game to improve the socio-emotional skills of preschool children with alexithymia
Shakouri Rad Fateme,
Khalili Maryam Sadat
(2021)., The 6th International Conference on Computer Games; Challenges and Opportunities, 18-19 February.
2020
1. Fragram: A visual-olfactory experience design using odor, color and light
Arya Nikta,
Khalili Maryam Sadat
, Zarbi Mohammad (2020)., International Color Association Conference (AIC), 20-28 November, France.
2. Design of wearable smart toy for children based on color/pattern recognition through collaborative teamwork
Khalili Maryam Sadat
, Salamat Seyede Marzie, Souri Tuyserkani Sepideh, Owliya Farzaneh (2020)., Color and colorimetry multidisciplinary contribution, 3-4 September, Italy.
3. DESIGNING INTERACTIVE EDUCATIONAL DRAWING-BASED BOARD GAME FOR CHILDREN
Khalili Maryam Sadat
, Shakouri Rad Fateme, Hosseini Narjes sadat (2020)., EDULEARN20 Proceedings 12th International Conference on Education and New Learning Technologies, 6-7 July, Valencia, Spain.
4. A Methodological Approach for a Socially Interactive Environmental Design
Azhdari Alireza
, Kazemeyni Seyyed sadra,
Khalili Maryam Sadat
(2020)., International Journal of Design in Society, 14(1), 39-59.
2019
1. Using Gamified Packaging to Increase Child Influence on Family Consumption of Healthy Foods
Atighi Lorestani Elham,
Khalili Maryam Sadat
(2019)., Journal of Packaging Technology and Research, 3(8).
2. Communication by light: Designing the fourth dimension in the digital context
Khalili Maryam Sadat
(2019)., Art And The 4th Dimension, 8-9 January, Tehran, Iran.
2018
1. Art and the 4th Dimension: International Symposium on Conceptions of Time, Space and Movement in Art - Book of Abstracts
Yahya Islami Seyed
,
Khalili Maryam Sadat
,
Fadaei Nezhad Bahramjerdi Somayeh
(2018).
2. Using Persuasive Principles in Designing Educational Products for Children (Case Study: Teaching How to Raise Plants)
Atighi Lorestani Elham,
Khalili Maryam Sadat
,
Emami Jamshid
(2018)., Honar-ha-ye-Tajassomi, 23(4), 113-125.
3. Enhancing Co-responsibility for Environmental Protection by Designing Colorful Spaces Inspired by Nature
Nouri Khakhki Faeze,
Khalili Maryam Sadat
(2018)., XIV Conference del Colore, 11-12 September, Florence, Italy.
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